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美服1月19日第二季重生版本更新内容解读上

时间:2016-01-20 12:52 作者:wujiuqier 手机订阅 参与评论(0) 【投稿】
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美服1月19日更新内容解读

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Stats that increase character’s attack power will appear brighter. When you compare the currently equipped weapon with other items, stat differences will appear.

提升角色的属性将高亮显示。对所查看装备与当前穿戴进行比较时,会显示属性差距。

Superior and Greater grade items will have its detailed value as percentages. Once all stats reached the maximum value, it will be shown as 100%.

最上级,上级等物品的品级的详细数值可用%显示, 所有属性达到最大值时为100%

Weapon Durability Changes 武器耐久度变更

Weapon’s maximum durability will be increased and the repair costs will be slightly increased.

武器耐久度会提升,相应修理费也会提升。

Item Combination System 新增装备合成系统

An item combination system where you can combine item and soul to create a new item will be added.

该系统可以用于添加装备和灵魂材料,然后获得新的装备。

Souls can be obtained by disassembling items. You can receive Common/Uncommon/Rare/Unique/Legendary Souls depending on the tier of the equipment disassembled.

分解装备时, 将获得装备灵魂。可获得普通/高级/稀有/神器/传说灵魂,由装备的稀有度决定。

Item tiers that can be combined: Rare, Legacy, Unique and Legendary.

可合成装备:稀有,传承,神器,传说。

The tier of the souls required will differ depending on the tier of the items being combined.

要求灵魂由所合成装备决定。

Quest Item, Liberation weapons, and etc. extra valued items cannot be used or obtained from the combination system.

无法合成镇魂武器、和任务奖励装备。

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Souls are account bound and can be found in a separate Soul Storage.

灵魂系账号绑定,位于灵魂仓库。[鄙人:美服亦更新了灵魂仓库]

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