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美服1月19日第二季重生版本更新内容解读下

时间:2016-01-20 14:39 作者:wujiuqier 手机订阅 参与评论(0) 【投稿】
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摘 要
美服1月19日更新第二季重生版本内容解读

本文章转载自DNF美服吧,原作者ID:wujiuqier,转载请注明出处。

由于篇幅超过最大发布字数内容上篇内容请点击美服1月19日第二季重生版本更新内容解读上)以下为下篇内容

Dungeon Difficulty Changes 地下城难度改版

Dungeon Difficulty has been changed and expanded. 地下城难度变更且扩张。

Easy Difficulty has been removed. 删除Easy难度

Medium, Hard, Ultimate will be changed to Normal, Expert and Master. King and Slayer difficulty will be added.

原冒险级,王者级,地狱级变更为新普通级,冒险级,勇士级。新增新王者级,噩梦级。

Dungeon Entry Requirement Changes 难度解锁要求变更

Dungeon Entry Condition for each difficulty has been changed.

各难度解锁要求变更。

Expert: Clear Normal mode with A rank 冒险 : 普通难度下以A评分通关

Master: Clear the Expert mode without using Coins, at Rank S, and without being attacked more than 20 times.

勇士 : 冒险难度下不消耗复活币,以S评分且被击数少于20次通关。

King: Clear the Master mode without using Coins, at Rank SSS, and without being attacked more than 10 times.

王者 : 勇士难度下不消耗复活币,以SSS评分且被击数少于10次通关。

King[鄙人:Slayer]: Clear the Slayer[鄙人:King] mode without using Coins, at Rank SSS, and without being attacked more than 5 times.

噩梦 : 王者难度下不消耗复活币,以 SSS评分且被击数少于5次通关。

Recommended Equipment for each Dungeon Difficulty will be displayed.

根据副本难度对应显示推荐装备。

异界地下城改编

Otherverse Improvements - New Mode and Changes 新模式添加及变更

Tutorial Mode has been changed. 变更新手教程模式

Old APC has been removed and a new APC has been added.

删除之前帮助APC,添加新的帮助APC。

Screenshot and guiding arrows have been added to the Tutorial.

新手教程引导中,添加截图和引导箭头。

Single mode has been added. 添加单人模式。

Changes have been made so that you can solo play all other verse difficulties.

所有难度的异界副本全部支持单人模式。

APC appears in all difficulties. 所有难度下都会有帮助APC出现。

Otherverse Improvements - Item Drop Rate Changes 变更道具掉率

Item Drop Rate has been changed in accordance with the changes to the Otherverse difficulties.

根据异界地下城难度,道具掉率也会对应变更。

Solo play: Interdimensional Fragment drop rate has been adjusted to drop at a rate as if you are in a 2 player party.

单人模式 : 异次元碎片按照2人组队基准进行掉落。

Chronicle Equipment that can be acquired from Normal Difficulty monsters have been changed.

普通难度下,各怪物掉落勇者装备的内容会有变更。

Chronicle Equipment that can be acquired from Expert Difficulty monsters remains the smae

冒险难度下,各怪物掉落勇者装备的内容与改版前王者难度相同。

Chronicle Equipment that can be acquired from Master Difficulty monsters is the same as Expert Difficulty. However, chance of acquiring Chronicle Set item dropping is higher in the Master Difficulty.

勇士难度下,各怪物掉落勇者装备的内容与改版后冒险相同,但比冒险掉落异界套装的概率会高一些。

Otherverse Improvements - Re-join System 断线重连系统

If you leave the party due to disconnection or crash, you can rejoin the party by reconnecting to the game.

 如果在异界地下城中出现意外退出地下城的情况,可进行断线重连。

This only applies to dungeons that are currently in progress. If the party moved to another dungeon while you were disconnected, you will not be able to rejoin.

只有没进其他地下城的情况下可重连。如果组队进入了其他地下城,则无法重连。

This is limited to Otherverse dungeons only.

 仅对异界地下城有效。

Otherverse Improvements - Other Changes 异界其他变更内容

Recommended Exorcism value has been changed. 进入抗魔值要求变更。

Normal: 10 Exorcism 普通: 基准抗魔值 10

Expert: 80 Exorcism 冒险: 基准抗魔值 80

Master: 95 Exorcism 勇士: 基准抗魔值 95

A quest to acquire Otherverse Novice has been added. 添加可以获得异界初体验的任务。

Otherverse Novice: When you clear Otherverse dungeon in a party while you have this title equipped, party members will receive 1x Interdimensional Fragment.

异界新手称号 : 携带异界初体验称号后,组队通关异界地下城时,每个队员各获得一个异次元碎片。

Title’s effects do not stack. 称号道具效果不能叠加。

远古地下城改编

Ancient Dungeon, EX: Ancient Dungeon Improvements - Dungeon Changes 副本变更内容

Ancient Dungeons and EX: Ancient Dungeons will now be in one area.

远古和魂: 远古副本地区进行统一。

Ancient Ruins, Ancient Dungeons and EX: Ancient Dungeons in ‘Time Gate - Requiem’ area will be moved to ‘Time Gate - Requiem’ area of Saint Horn channel.

把之前古代遗迹及'时空之门–镇魂曲'地区的远古副本及魂:远古统一到圣者之鸣号频道的 '时空之门–镇魂曲'地区

You can enter ‘Time Gate - Requiem’ area by completing the quest given by NPC ‘Last Memet’ in Saint Horn.

完成圣者之鸣号的NPC '终日之梅米特'任务时,可以进入'时空之门–镇魂曲'地区.

A requiem button which activates EX: Ancient Dungeon in ‘Time Gate - Requiem’ will be added. Complete the quest given by NPC ‘Iris Fortune Singer’ to activate the Requiem button.

'时空之门– 镇魂曲'中添加可以激活魂: 远古副本的 镇魂曲 按钮. 完成NPC '吟游诗人艾丽丝'任务时,可以激活镇魂曲按钮。

Characters that have already cleared the ‘Time Gate - Requiem’ achievement quest can activate the Requiem button without completing the quest given by ‘Iris Fortune Singer.’

之前已经完成'时空之门–镇魂曲'成就任务的角色,不完成 '吟游诗人艾丽丝'任务也能激活镇魂曲按钮.

Entry level for all Ancient Dungeon has been changed to level 85. 所有远古副本进入等级变更为Lv 85.

A function to enter All-server channel has been added to NPC ‘Ludmilla.’

NPC '露德米拉'中添加自动移动到跨区频道的功能.

Hell Party has been removed in Ancient Dungeons. 远古副本中删除深渊派对.

Some APCs which appeared in Ancient Dungeon’s Hell Party will now appear in other dungeons.

变更部分之前出现远古副本深渊派对的APC出现的副本。

Entrance item of Ancient Dungeon and EX: Ancient Dungeon has been unified or changed.

变更及整合远古副本, 魂:远古副本进入门票道具.

Ancient Dungeon: 10x Endless Eternity, 120x Clear Cube Fragment

远古副本 : 无尽的永恒10个, 无色小晶体 120个

EX: Ancient Dungeon: 30x Endless Eternity, 300x Clear Cube Fragment

魂: 远古副本 : 无尽的永恒30个, 无色小晶体300个

As the Ancient Dungeon Entrance item has been changed, the Ancient Dungeon Entrance items that characters possess will be exchanged and sent to the mailbox as follows.

之前拥有远古副本门票的角色,根据持有的门票,通过邮件兑换成道具后,发送给该角色。

Ancient Dungeon, EX: Ancient Dungeon - Other Changes 远古副本其它变更内容

Patterns of monsters that appear in Ancient Dungeon and EX: Ancient Dungeons will be changed.

变更远古副本出现的怪物类型及平衡.

All monsters will have its HP increased slightly. 远古副本中出现的所有怪物HP小幅上调.

Some of the monsters will have its defenses slightly readjusted.

远古副本中出现的部分怪物的防御力小幅调整.

Some of the monsters will have its skill damage slightly readjusted.

远古副本中出现的部分怪物的技能伤害调整。

Monsters summoned inside the dungeons will have its level changed from 85 to 88.

远古副本中召唤的怪物等级变更为Lv 85 ~ 88。

Scenario Dungeon 剧情地下城

Scenario dungeon will be added to all dungeons. Scenario dungeons are based on epic quests.

全部等级地下城添加剧情地下城。剧情地下城是以主线任务剧情来构成的地下城

It will be added to all dungeons from Abnova area to the PowerStation area.

从亚诺法森林区域开始到寂静城区域全部地下城变更为普通地下城

Dungeon progression map will be shown when you enter Scenario Dungeons.

剧情地下城来进入时该地下城中显示进行的地下城任务进度表

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Scenario Dungeons will have its difficulty fixed at ‘Normal.’

剧情地下城所有难度固定为'普通级'

The first story dungeon you enter will have its difficulty set at ‘Normal.’

该地下城的第一个故事地下城进入时难度固定为'普通级'来进行

Difficulty will change as you progress through the story.

根据故事的进展,该地下城内的难度会变更

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The requirements for entering Scenario Dungeon is as follows. 剧情地下城入场条件如下

There’s no level restriction when playing scenario dungeons.

剧情地下城通关时进行下一步剧情地下城时没有等级限制,可以直接进入

If you do not meet the level requirements for normal dungeons after you clear scenario dungeons, you will be restricted from entering.

剧情地下城通关之后试图进入普通地下城时不满足入场等级条件的话会限制入场

You cannot enter if you have an epic quest in-progress for that dungeon.

进行对应地下城的主线任务时无法重复进入同一任务地下城

Each Scenario Dungeon’s boss monster will be changed. 各剧情地下城的BOSS变更.

A boss monster which fits the story will be placed in each Scenario Dungeons.

不同剧情会配置相应故事的BOSS

Entrance requirements for special dungeon of each area will be changed.

各区域的特殊地下城进入条件变更

Changes will be made so that special dungeon will only be available when you have accepted a Side Story quest.

特殊地下城在接受外传任务的时候才开启,外传任务结束后不能进入

After you have cleared the quest, you can enter dungeons via Area Adventure mode.

完成任务之后通过循环地下城进入,不能直接选择

Area Adventure Mode 循环地下城

When you clear the last epic quest of each area, Area Adventure mode will open.

通关每个地区最后一个主线任务后出现【循环地下城】。

You can select difficulty for Area Adventure mode and you can select up to the maximum difficulty selectable in normal dungeons.

循环地下城可以调整难度,可以设置到普通地下城的最高难度。

You will be randomly entered into scenario or special dungeons in the corresponding area when you play Area Adventure Mode.

在该地区的主线任务地下城、特别地下城中随机出现【循环地下城】。

Special dungeons will be included in the Area Adventure Mode.

之前的特殊地下城会包含到循环地下城里出现。

You will receive one of the quests already completed from Scenario Dungeons when you enter via Area Adventure mode.

进入循环地下城时随机会领取在主线任务地下城完成过的主线任务作为【任务】进行

You will automatically acquire reward as you complete the mission and clear the dungeon.

完成任务后,通关地下城后会自动获得奖励。

The unique item obtained from Area Adventure mode has a high chance to be equippable by your character.

循环地下城会优先获得角色可以使用的神器装备

Dungeon Selection Screen UI Improvements 地下城选择画面UI变更

Scenario Dungeon and Area Adventure Mode selection screen UI will be added.

剧情地下城和循环地下城选择画面UI添加

Scenario Dungeon slot will be displayed if you have the epic quest for that region.

领取该区域的主线任务的情况显示剧情地下城选项

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When you clear all Scenario Dungeons, Area Adventure Mode will replace that UI slot.

通关所有剧情时该位置添加循环地下城选项

You cannot enter from Quick Party, Practice Mode and Hell Mode.

快速组队,练习模式,深渊派对模式中无法进入

Tooltip for displaying dungeon information and acquired items will be combined. Window will be relocated so that dungeon slot is not covered.

地下城信息和获取物品提示窗合并为1个,不会挡住地下城槽的位置

Special Dungeon will be changed so that it can only be entered while side story quest is in progress.

特殊地下城只能在外传任务接受的时候进入

Even if your character level does not lie within the recommended level of the dungeon, you can still enter the dungeon if you have the epic quest for that dungeon.

角色等级与地下城等级不一致也可以接受主线任务来进入

Even if your character level lies within the recommended level of the dungeon, dungeon will not be available if you have not cleared the previous epic quests.

角色等级与地下城等级一致,如果不完成前一个地下城的主线任务时无法进入

Dungeon Clear Screen UI Improvements 地下城通关画面UI变更

Total Hunting EXP will be added to the result screen when you clear the dungeon.

通关时,总通关经验值显示于通关结果画面。

Total EXP will show the sum of Hunting EXP and Clearance EXP. 总通关经验系杀怪经验与通关经验之和。

The result screen after clearing the dungeon will be revamped for better view.

地下城通关后结果画面比现在更容易查看

The title of the epic quest completed will be shown.

地下城中执行的主线任务标题显示

Clearance EXP and Quest EXP Bonus of the completed epic quest will be displayed.

显示执行的主线任务通关经验值和任务经验值bonus

Reward information of the completed epic quest will be displayed.

执行的主线任务的奖励内容显示

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Optimal Level Dungeon Changes 推荐等级地下城基准变更

Standard for Optimal Level Dungeon will be changed.

Optimal level dungeon has been changed so that optimal level is applied for each area. A new recommended level range will be set for each region.

之前20级以上,现在角色等级为背景,各地下城推荐等级判断基准区域再次设定

You can see the optimal level dungeon sign by playing the dungeon in each area with a character in the recommended level range of that area.

各区域该等级区间的角色移动到区域内地下城时可确认到推荐等级标识

See Optimal Level button will be removed.

删除查看推荐等级按钮。

Quest’s levels are fixed and sorted based on Area.

主线任务等级通过整理区域数据变更。

Tutorial Dungeon Improvements 教程地下城改编

Character’s Tutorial Dungeon will be improved except for some characters (Dark Knight, Creator, and Knight).

特定角色(黑暗武士,缔造者,守护者)除外的角色教程地下城改编

Adventurers will now be assisted by an expert and clear the dungeon together.

冒险家单人游戏时遇到高手一起通关地下城的方式.

Through the expert’s play, starting adventurers will be able to understand the basic controls and battle of dungeon fighter online.

由在高手前面通过操作来学习DNF基本的操作和战斗方式来构成DNF新手教程

Seria will appear and provide guidance when adventurers encounter a new content.

冒险家第一次接触陌生的内容时,赛丽亚出来引导介绍的方式来进行,添加了赛利亚的特别介绍

Hell Mode Item Changes 深渊派对变更

Items dropped in Hell Mode will be changed. 深渊派对掉落物品变更。

You can no longer acquire Uncommon and Legacy equipment from Hell Mode.

深渊派对不再掉落高级装备和传承装备。

In the Insane Difficulty of Hell Mode, 6 rare items and an epic item can drop.

非常困难难度掉落6个稀有物品[鄙人:稀有魔法封印装备],可掉落1个史诗物品。

In the Hard Difficulty of Hell Mode, 4 rare items and an epic item can drop.

困难难度掉落4个稀有物品,可掉落1个史诗物品。

Epic drop rate has been scaled up to compensate for the lesser amount of items dropped. Therefore, the chance to acquire an epic equipment remains the same.

史诗装备掉率提升[鄙人:( ⊙ o ⊙ )啊!],考虑到其他物品数量减少的一个补偿。因此,获得史诗装备的机会和以前一样多。

Epic Fragments and Demon Invitation has been added to the drop table.

史诗碎片和深渊派对邀请函添加到掉落表。

Epic Fragments dropped in each difficulty: Normal = 5, Expert = 6, Master = 8, King = 9, Slayer = 10.

史诗碎片掉落数:普通=5,冒险=6,勇士=8,王者=9,噩梦=10

Up to 5x Demon Invitation can drop from Hell Mode and the number of Demon Invitation dropped will be based on the difficulty of the dungeon.

每局深渊掉落最多5张深渊派对邀请函,掉落数由地下城难度[鄙人:不是深渊派对难度]决定

Demon Eye’s overall drop rate will be slightly increased. Demon Eye’s drop rate will be fixed regardless of the area.

小幅提升宇宙灵魂掉率。宇宙灵魂掉率不受所在区域影响。

Other Changes 其他变更

Time Gate and Antwer Canyon’s dungeons will be completely revamped. Number of monsters in the dungeon has been increased and their routing will be improved.

时空之门,安特贝鲁峡谷地区地下城地图重做。怪物数量提升,通关路线改进。

When clearing Time Gate dungeons, a dungeon which can be entered without consuming any fatigue will be added.

时空之门通关时新增随机出现的“进入下一个地下城”,进入后不消耗疲劳值。

Pursuit! The Express Train’s EXP will be slightly adjusted.

小幅调整地下城[特快列车追击战]经验。

If you cure the infection with a vaccine in the Epidemic dungeon, you will gain additional experience.

在时空之门[瘟疫之源]地下城解除感染时,可单独获得经验。

Max Damage display will be expanded. 最大伤害数值显示提升到8个9

Some of the monsters in Time Gate and Power Station area will have its pattern changed.

一些时空之门,能源中心的怪物的贴图变更

Overall Quest Improvements 任务系统改编

All epic quests have been changed. 修改了所有主线任务。

Some repeatable and normal quest will be removed. 删除部分重复任务与普通任务。

Side Story quest will be added. Some quests have bene changed to a side story quest.

添加了外传任务。 部分任务变成了外传任务。

System quest will be added. Some quests have been changed to a system quest.

添加了系统任务。 部分任务变成系统任务。

Sub Quest System will be added. Sub Quest will automatically be accepted when you accept the main quest and it will be included as a requirement to complete the main quest. Some quests will not have any sub quests.

添加了前置任务系统。 接受普通任务的时候会一起接受前置任务。 前置任务通关后才能完成普通任务。 部分任务没有前置任务。

Some rewards of the repeatable quests can now be purchased from the shop.

部分重复任务的奖励可在商店购买。

Sharan: Magic Capsule, Chaos Stone, Sharan's HP Potion, Sharan's MP Potion

莎兰:魔法胶囊, 混沌魔石, 莎兰的HP药剂, 莎兰的MP药剂[鄙人:有的美服已经改了的]

Marlene Kitzka: Imperial Army Canteen, Imperial Army Hardtack, Flash Bang, Firebomb

马琳·基希卡:皇都军的军用水桶,皇都军的面包,闪光弹,火焰瓶

Beren Vonnegut: Emergency Survival Rations, Baby Octopus, Baby Jellyfish

贝伦·博内哥特:海贼的储备粮食,章鱼,海蜇

Jun: Silver Dragon Qualification, Gold Dragon Qualification

小铁柱:青龙入选资格, 黄龙入选资格

Iris (Requiem): Time Stone

艾丽丝(镇魂) : 时空陨石

Cinematic will be played when some areas are revealed. 部分地区开放的时候会出现游戏内视频。

Supply Administration Officer’s Quest material has been reduced.

后勤补给队长任务的材料有调整。

All epic and side story quests that are 1 level below their current character level will be automatically cleared for existing characters.

已经创建的角色登录后,会自动完成比角色低一级的主线、外传任务。

Questing UI Changes 任务UI调整

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Quest UI has been changed. 任务UI有变更。

When you complete the Epic Quest, next quest in sequence will automatically be accepted.

完成主线任务后会自动完成下一个接连的任务。

Quest Guide has been changed so that Episode Epic Quest of the Highest Level will be displayed.

主线任务提示窗口会一直出现主线任务。

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Quest Dialogue display method has been changed. 任务台词弹出方式变更.

Cinematic effect has been added to quest dialogue. 任务对话添加效果之后弹出

Quest Dialogue will now display all at once instead of displaying in sequence.

按顺序弹出的台词部分优化成文章一次性弹出

Quest Clear button will be added to the Quest Book. 任务簿中添加任务完成键

If a new quest of the next area has appeared due to leveling up while performing the quest, a function to clear all epic quest other than the main epic quest and uncompleted quest will be added.

执行任务的途中升级后可领取下一个区域的任务时未执行任务,最高级主线任务之外可一键完成主线任务的功能添加

EXP and Quest Reward will not be given if you complete the quest using the Quest Clear button.

通过任务完成键来完成任务时不会发送经验值及任务奖励

Quest Abandon button will be deleted.

放弃任务键删除

Some quest description will be changed.

部分任务描述变更。

Storybook System 故事簿系统

Storybook system will be added. You can read various lore that was not included in the Epic Quest via the Storybook.

故事簿系统添加,通过故事簿可以了解主线任务中没有出现过的各种故事

You can acquire/collect Storybook items by completing quests in each area’s dungeons.

各区域中进行任务来获得故事簿

You can find your current collection of Storybook via the button right of the consumables tab in the inventory.

故事簿是在背包的消耗栏的右边的按键来确认收集状况

Storybooks consist of 1 ~ 5 chapters and each chapter has various items in which you can receive the quest.

故事簿由1~5个书册来构成,每个书册可获取的任务不同

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Storybook items can be received from normal dungeon bosses of all areas. However, in scenario and adventure mode dungeons, story book will not drop if the boss monster is a normal dungeon’s named monster.

故事簿物品在所有区域的普通地下城BOSS中可掉落,剧情地下城和循环地下城中BOSS怪物在普通地下城中只是精英怪的话不会掉落

Storybook items are divided into Rare, Unique, and Legendary tiers. Rare and Uniques are account bound whereas legendary is tradeable.

故事簿时稀有,神器,传说等级来分类,稀有和神器是账号绑定,传说等级是可交易的消耗物品

Storybook items are automatically deleted after 2 weeks since acquisition.

故事簿在获得后2周之后自动删除

Storybook items have a level requirement. 故事簿有使用等级限制.

Storybook quest and progress is shared by all characters on the account.

故事簿的任务及进行时的任务账号内所有角色共享

If you delete a character which started a storybook quest but did not complete it, each chapter of the storybook that the character had in progress will be reset.

故事簿任务领取后没有完成便删除角色时,删除角色进行的故事簿的各书册初始化

You can find each chapter of the Storybook which has been completed in the Storybook window.

任务完成的故事簿可以按书册在故事簿窗中查看

Quest Equipment Reward Changes 任务装备奖励变更

Magic Seal Rare Equipment needed for character leveling will be given as a epic quest reward.

魔法封印稀有装备将通过一个主线任务提供。

Sub Equipment and Magic Stone given as a quest reward will be changed from Uncommon tier to Rare tier.

辅助装备任务,魔法石任务完成后的装备奖励由高级变更为稀有。

Other Changes 其他变更

Training, Urgent and some limited quests will be removed. 删除修炼,紧急任务和一些限制任务。

Sniper Scope, Pit's Magtonium and Dragon Blow’s quest’s difficulty has been reduced.

降低两个成就任务的难度。

You can watch each area’s cinematics again in the completed epic quest tab in the quest book.

可在任务窗口的“事件”选项卡中查看已经完成的主线任务的过场CG。

You can check the quest for each dungeon using the ‘View Dungeon Quests’ button.

点击“查看地下城任务”可将任务按地下城分类[鄙人:这好像不是改版吧]

You can check the quest for optimal level dungeon using the ‘Quests for my level’ button.

点击“查看推荐等级任务”可查看推荐等级地下城的任务。

EXP Changes 经验变更

EXP required for each level will be slightly adjusted. 各等级升级经验小幅调整。

Clearance Bonus EXP that applied to party when you have Avatar and Creature equipped will now apply to self only.

装扮和宠物的通关经验奖励在组队时仅对自己有效。

EXP acquired by completing the dungeon will be displayed on the Dungeon Clearance Result screen.

通关获得的经验将显示在地下城通关界面。

EXP of Time Break and Slote Power Plant Destruction, Escape will be slightly adjusted.

小幅调整时空裂隙,斯洛特发电站 - 破坏,逃离地下城的经验。

Leveling Range EXP Adjustment 等级经验调整

Each of the Dungeons will have its EXP adjusted. 各地下城经验值调整。

EXP obtainable from each dungeon will be changed. 各地下城经验值调整。

EXP acquired from level 1 - 84 dungeons will be increased. EXP acquired from level 85 dungeons will be decreased. 1-84级获得经验值提升。85级获得经验值下调。(?)

If you enter a lower level area dungeons, the EXP penalty received will be greatly decreased.

挑战较低等级地下城时,获得经验大幅降低。

Obtainable EXP type will be added. 增加获得经验值类型。

Quest EXP upon completing Area Adventure Mode Mission 剧情地下城任务经验

Scenario Quest EXP when playing in a Party 组队挑战剧情地下城

Member Bonus EXP will be removed. 剧情地下城组队额外经验删除。

Optimal Channel Bonus EXP will now be added to Dungeon EXP. 对应频道经验值添加到地下城经验值。

Skill Master/Maximum Level Display 更改“学习技能”、“技能点”图标输出位置。

Skill Description will now show ‘Master Level’ and ‘Maximum Level.’

技能描述同时显示“精通等级”,“最大掌握等级”。

Skill UI Improvements 优化技能界面

Automatic skill allocation will be added. You can now automatically select skills.

新增自动分配技能。现已可自动选择技能。

A function which enables automatic placement of quick slot button will be added.

新增自动分配快捷施放栏按钮。

Learn Skill and Skill Points button’s location have been changed.

更改“学习技能”、“技能点”图标输出位置。

Learn Skill’s UI has been improved for better view. 学习技能界面优化。

Common Skill’s location has been expanded to allow you to see all common skills at once.

扩大共享技能显示空间,所有技能一览无忧。

When you put your mouse over the conversion skill, a simple tooltip will be displayed. You can convert by clicking the conversion skill’s ‘Convert’ button. Conversion skill’s location will be changed. When you complete class advancement, conversion setting will be changed to match each advancement.

玩家将光标移至转换技能图标上即可确认简要说明,点击其中的“转换”文字后方可进行转换操作。与此同时,转换技能的输出位置将被更改。待玩家完成转职后,该技能会根据不同职业属性自动生成对应的转换模式。

Steal Skill location will be changed following the expansion of the common skill.

偷学技能的输出位置将被更改。

To allow to easily distinguish between active and passive skills, buff skill’s color has been changed.

突出主动/被动技能的差异化,并更改buff技能的颜色,便于玩家进行区别。[鄙人:这个美服改过了的]

When learning the skill, the “M”, “C” button will be changed to “<<”,”>>” image. If you mouse over the image, a simple help tooltip will be displayed.

“学习技能”一栏中的"M","C"按钮将被替换为"<<",">>"图标,玩家将光标移至对应图标上即可确认简要说明。

ged to “<<”,”>>” image. If you mouse over the image, a simple help tooltip will be displayed.

“学习技能”一栏中的"M","C"按钮将被替换为"<<",">>"图标,玩家将光标移至对应图标上即可确认简要说明。

Outline emphasis effects when you master the skill has been removed.

删除原精通技能图标中的强调框。

If you click the old skill video, a new skill video will be played. Skill Video’s size has been increased. Description on how to use the skill will be added at the bottom of the new skill pop up video.

点击原技能视频会自动弹出、播放新技能视频。增加技能视频尺寸的同时在视频下方新增该技能对应的使用说明。

If you change the Z, X, C key, the changed keys will be reflected on the skill command window. For skills that had ‘while pressing’ option, command could not be changed. This has now been fixed.

当玩家对系统默认按键Z、X、C进行更改后,指令窗口中对应的默认按键也将被自动替换为玩家设置的按键。与此同时,之前在【点击】状态下无法下指令的技能改为可以进行下指令操作。

An icon that shows information about the skill will be displayed when you click the skill via the skill UI window.

点击技能UI中的任意技能时,系统将会输出其代表图标,便于玩家了解相关说明。

Cooldown alert function will be upgraded. 优化冷却时间贴士功能。

Buff skills that are not registered in the quick slot will automatically be registered in the cooldown alert.

系统会把在符咒之力中未涉及的buff技能全部添加到冷却时间贴士中。

A simple button which allows you to register to the cooldown alert will be added to the right of the icon.

玩家可利用位于代表图标右侧的新增按钮将buff技能添加到冷却时间贴士中。

Click the button and it will automatically be added to the cooldown alert. Click again to remove.

点击按钮后,系统将buff技能自动添加到冷却时间贴士中,再次点击即可解除。

You can try skills before learning the skill by clicking the ‘Try’ button while watching the skill video. If you click the button, you will be entered into the training room where you can try the skill.

观看技能视频时,玩家可点击系统新增的“体验”按钮试用该技能。玩家在点击“体验”按钮后会进入体验房间进行技能体验。

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Level 1 skill info will be displayed regardless of whether you have learned the skill. However, information for the following levels will not be displayed.

在玩家还未开启某一技能的状态下,对应技能信息将默认显示为Lv.1;除Lv.1图标以外的其他等级相关信息均被隐藏。

Skill tree before advancement will be re-allocated to allow you to see special talents of each advancement.

进行转职之前,玩家可通过技能树(重新布置)清晰的了解不同转职职业的特征。

Notification UI 窗口界面调整

Event Calendar 活动日历

Current Events will be displayed in a calendar. 当前活动显示于一个日历中。

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Daily Contents Alert 每日地下城进入次数提示

A UI for checking the daily limited contents will be added to the character selection window.

新增每日地下城进入次数提示

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绝望之塔:1/1

旧异界:6/6

新异界:6/6

Inventory/Safe Search Function 背包&仓库查询功能添加

Enter your keyword after pressing the search button in the inventory or the safe and searched items will be highlighted.

背包或者仓库中有查询键,点击查询后输入名字的话对应的物品会激活

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Cube Storage 晶体仓库

A separate Cube Storage will be added to store cubes only. 新增独立出来的的晶体仓库。

Cube Storage is shared account-wide in the same server and is saved in the Cube Fragments form.

晶体仓库系账号绑定。

It’s also located in the material tab in a separate space. 位于物品栏材料页。

Cube Contract Changes 晶之契约变更

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Cube Contract activation has been changed due to the Cube Storage update.

晶之契约激活由于晶体仓库调整。

Cube Contract: 3 Days and 15 days will no longer be sold. Cube Contract: 1 day and Cube Contract: 7 days will be available for purchase.

不再出售晶之契约(3天)(15天)。出售晶之契约(1天)(7天)。

Cube Contract: 7 days can now be purchased with gold.

晶之契约(7天)可用金币购买。

Click the Cube Fragment in the Cube Storage to activate that cube’s effect.

点击晶体仓库中的晶块激活晶之契约。

Click the [Activate] button on the bottom of the Cube Storage to activate.

点击晶体仓库的“激活”按钮激活晶之契约。

Cube Crafting will be removed from the NPC Roger Levin and Melvin Richter’s crafting list.

NPC罗杰,梅尔文不再提供生产大晶体。

Cube will be removed from NPC Seria’s Shop.

NPC赛丽亚物品店不再出售晶体。

All cubes you own will be changed to cube fragments and stored in the cube storage as follows.

所有现存大晶体自动变成小晶块,发放到邮件箱。

Daily Challenge 新增每日挑战课题

A special mission you can receive every day, ‘Daily Challenge’ will be added.

取消每日任务,增加挑战任务

From easy missions for starting adventurers to difficult missions for seasoned adventurers, anyone can attempt it.

所有等级的玩家,都有相应合适的任务,所有人都可以参与挑战。

‘Daily Challenge’ mission’s objectives mainly consists of the following: Eliminate certain monsters, clear dungeons, clear quests, use specific skills, etc.

每日挑战大体分为 制定精英怪击杀、通关副本、完成任务、使用指定技能 等等

If you are above level 20, daily challenges that requires you to play in a dungeon must be played inside ‘optimal level dungeons.’

20级以上角色的副本挑战任务,均只能在指定副本中才可完成

‘Daily Challenge’ will reset at 06:00 am every day.

每日挑战与每天14时重置

‘Daily Challenge’ can be attempted by all players from level 1 to 86. You will automatically receive the ‘Daily Challenge’ when you login without having to accept it.

一级至满级角色均可挑战,且每次登录自动承接任务,不需另行受领

Number of challenges and difficulty will differ based on the levels and you can receive from a minimum of 3 to a maximum of 6 Daily Challenges.

角色等级不同,难度及任务数量不同。最少3个最多可达7个挑战

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Daily Challenge – Check 每日挑战——确认

You can find the ‘Daily Challenge’ you received in-game. 游戏中可确认当日挑战内容

You can find it on the ‘Bulletin Board’ next to the Underfoot Seria’s Room.

暗黑城赛利亚房间旁点击布告栏确认

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You can load it via Luna’s Report in Seria’s Room or ‘Daily Challenge’ [Check].

点击赛利亚房间露娜的报告书“确认”按钮可确认

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You can also check it by clicking the ‘Daily Challenge’ icon on the bottom of the screen in-game.

也可点击游戏下端每日挑战图标确认

Daily Challenge - Reward 每日挑战——奖励

When you complete the ‘Daily Challenge,’ the icon at the bottom of the screen will change to ‘Receive Daily Challenge Reward’ and an alert will be displayed.

完成每日挑战,下端每日挑战图标变更为领奖图标并提示

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When you complete the challenge, [Receive Reward] button will be activated for the challenge you’ve completed. You can press it to receive your reward.

完成时在每日挑战窗口任务完成栏处,“领取奖励”按钮点亮并可领取奖励

If you’ve already received the reward, you will see ‘Completed.’

已领取奖励显示“完成”印章

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Party System Changes 组队系统优化

Party system will be changed. 更新组队系统。

Dungeon type selection button will be added when you register a party.

组队页面新增副本种类选择按钮。

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Bottom menu will change based on the dungeon type. 系统根据副本种类自动切换菜单。

Party will be created based on the current epic quest when you select Scenario Dungeon.

剧情副本的组队:需根据当前正在进行中的史诗任务进行组队。

Area Adventure Mode will create party based on the current area.

循环副本的组队:需在当前所在循环副本区域内进行组队。

Some UI for party search will be changed as the Scenario and Area Mode Adventure has been added.

在新增剧情副本、轮回副本的同时,还将对组队UI进行部分更改。

Area/Dungeon selection menu will be removed. 删除原区域/副本选择按钮。

Current Channel Information and Scenario/Area Adventure/Normal Dungeon tab will be added. For special dungeons like Valley of Fallen Souls and Dimensional Rupture, dungeon tab will be provided first.

新增当前频道信息与剧情/轮回/普通副本页签,“亡者峡谷”、“异次元裂缝”等特殊副本会优先提供普通副本页签。

Current Scenario Dungeon’s area and quest progression will be displayed at the top.

在UI上方显示当前剧情副本的区域信息及任务完成度。

You can check the Scenario Progression of Party Leader in the Party Listings.

-在组队目录中添加剧情副本进展信息,将队长的任务完成度默认为整体团队进度。

Parties that are on the same scenario or are ahead you are shown in yellow.

用黄色字体突出与队长任务完成情况相同或进展更快的队员相关信息。

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While in a Scenario or Area Adventure Mode party, you cannot select a normal dungeon list.

玩家在剧情、循环副本中进行组队时无法同时对普通副本目录选项进行操作。

When you create a party using the character’s ‘Party Invite’ menu, a ‘Normal Dungeon’ party will be created.

玩家通过“邀请组队”菜单创建队伍时系统将默认为“普通副本”,并创建“普通副本队”。

Party members will follow the party leader’s quest when playing in a party in Scenario Dungeons.

组队刷剧情副本时同队全员将以队长的任务完成度默认为整体团队进度。

If the quest of the party members and the party leader is different 队长与队员的任务进度不同:

Party Leader’s quest will be shown as an epic quest. 系统将队长的当前任务默认为主线任务。

Party member’s ques twill be shown as a shared quest. 其他队员当前正在进行中的任务统一显示为共享任务。

Scenario Dungeon progress will be shown as party leader’s epic quest progress.

剧情副本进度会以“队长的史诗任务完成度”显示。

Quest Dialogue will be synced with the quest dialogue on the party leader’s screen.

团队任务的内置对话均以队长角色为准,队员UI同步显示队长与NPC之间的对话。

If the party leader skips the dialogue, party members will also skip the dialogue.

例如,无论队长选择进行对话还是点击skip,其操作将被同步到其他队员的对话UI。

Until the party leader has fully read the dialogue or skipped it, party members will remain still.

当系统输出活动相关台词时,在队长完成操作之前,其他队员的对话UI将保持当前对话状态。

You will automatically be able to move after some time has passed.

超过一定时间后,上述静止状态将被自动解除。

If the quest of the party members and the party leader is the same

队长与队员的任务进度相同:

Quests of party members and the leader will all show as epic quests.

队长、队员将以各自的当前任务作为团队主线任务。

Quest dialogue will not be synced with others and you will all have separate dialogues.

团队任务的内置对话将根据队长、队员的角色身份进行差异化输出。

Even if the party leader has fully read the dialogue, you will not be able to move if a party member has not read the dialogue.

在全员确认完成对话之前,全员的对话UI将保持当前对话状态。

You will automatically be able to move after some time has passed.

超过一定时间后,上述静止状态将被自动解除。

Party Convenience Improvements 快速组队系统优化

A multi quick party selection function will be added. You can now select multiple dungeons from the dungeon selection screen.

新增快速组队挑战多个地下城攻略。

After selecting quick party dungeons, you will be moved to the town while you are waiting.

选择完后,将返回城镇进行等待。

Once the matching has been completed, you will automatically be moved to the dungeon after a short waiting period.

匹配完成后,将自动移动到地下城。

The [Quick Party Start] button of the map selection screen will be changed to [Recruit Quick Party] button.

Quick Party Start按钮更改为Recruit Quick Party按钮。

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When you activate the [Recruit Quick Party] button, you will be moved to a screen where you can select multiple dungeons.

按下该按钮后,可选择所挑战的地下城。

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After selecting the dungeons of your choice, click the [Recruit Start] button and you will be moved to the town and will be in Party Recruiting status.

选择完后,点击开始招募,然后返回城镇,进入招募状态。

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While you are recruiting a quick party, you can still move to another area, use the disassembler or the shop.

招募过程中,可移动到其他区域,可使用分解机,物品店。

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When all party members have been recruited, you will automatically be entered into the dungeon.

所有队员招募完毕后自动进入地下城。

Even if a full party has not been recruited, you will automatically enter the dungeon after some time has passed.

一定时间内未完成招募会自动进入地下城。

Once you have 2 or more members, you can use the [Enter Now] menu to immediately enter the dungeon.

组队中有至少2名队员时可以通过点击[立刻进入]直接进入地下城。

Reserve to Leave Party 预约退出组队

A function which allows you to reserve to leave party will be added.

You can reserve/cancel to leave party by clicking the party character icon while playing in a party.

即使在组队刷图的过程中,点击组队角色图标可以【预约退出组队】,或者取消【退出预约退出】。

You can check party related menu by clicking the character portrait while in a party.

组队的时候点击【角色头像】,可以确认组队相关的菜单。

If you have reserved to leave the party, you can see it on the portrait.

如果预约了【退出组队】,可以通过头像来确认预约状态。

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You can cancel the leave party reservation via the character portrait menu.

预约【退出组队】的时候通过角色的头像按钮,来进行取消。

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rgent Repair Function 添加紧急修理功能

Durability warning image has been changed so that it is more noticeable.

为方便确认耐久度的减少情况, 警告图片有变更。

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A function which allows you to repair equipment when the durability falls below a certain level has been added.

在地下城,如果装备的耐久度降到一定程度,可以马上修理。 无需修理商店。

If you use urgent repair, it will cost more to repair than normal repair.

如果紧急修理,修理费用会比普通修理费较高。

Durability warning image will appear if one of your equipped item’s durability falls below 20%.

佩戴的装备中1个以上的装备耐久度减少到20%以下, 那么会弹出耐久度警告图片。

You can see more detailed information about the damaged equipment when you put your mouse over it.

放上鼠标后可以详细查看耐久度不足的装备信息。 

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You can easily repair your item while in dungeons or in battle if you click the Durability Warning image.

点击耐久度警告图片,即使在地下城也能方便修理耐久度。

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Delilah Shop Improvements 德利拉商店优化

Delilah’s Shop Interface has been changed. 德利拉商店界面变更

Similar to Gabriel’s Secret Shop, Delilah’s Shop will open without clicking on the NPC.

德利拉商店会在通关后自动出现。

While in a party, you can move to town or retry even if your shop is open.

组队时,可在商店打开的情况下返回城镇或再次挑战。

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Changes have been made so that Inventory UI will also open when Delilah’s shop opens.

德利拉商店打开时背包UI也一起打开

Secure Item Trade 物品安全交易强化

Even if you have registered your item, if the other player has not registered the item, an informative message ‘Target is currently registering the item’ will be displayed.

完成登录物品,堆放没有登陆物品的状态下会提供‘堆放登陆物品中’的提示

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Once you have registered the item, you cannot change the item. 物品登陆完成之后无法变更交易物品

You must reopen the trade window if you need to change the item. 需要变更的话请尝试再次交易

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Once everything has been registered and both players press the ‘Trade’ button, a confirmation will pop up. If you press ‘yes,’ trade will be made.

所有登陆完成, 点击‘交易’键之后弹出确认窗。点击‘是’之后对方也同意交易的瞬间才能进行交易

Once the trade has been completed, traded items will be listed in the pop up.

完成物品交易后, 通过弹窗介绍交易物品的内容

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HP, MP Value in Percentages HP MP百分比数值

% Value will be added to HP/MP orbs. HP MP 槽显示百分比数值[鄙人:竟然是韩服图]

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Disassemble All Function 物品全部分解功能

‘Disassemble All’ button will be added to the disassembler.

物品全部分解功能添加

根据品级,可以将很多物品一次性分解的功能添加

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Safe ‘Move All’ Function 仓库中‘全部移动’ 功能添加

A ‘Move All’ function will be added to the safe. Clicking this button will move all items from the inventory that already exists in the safe.

仓库和背包有相同物品的情况,添加了可一律全部移动的功能

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Mercenary Improvements and ‘Dispatch All’ Function 佣兵回归优化及一律出战功能添加

When play is restricted due to mercenary being dispatched, you can now return the mercenary straight from the pop up that appears.

现在角色为佣兵出战导致限制进行游戏时,不可游戏的提示窗中添加立即回归功能

A dispatch all mercenaries function will be added. 佣兵全部出战功能添加

Keyboard Control Support 优化键盘操作

Keyboard control has been improved to allow for better control of overall gameplay.

优化键盘操作,使玩家享受更简便的游戏操作。

Main keys such as Ok/Start/Select etc. have all been bound to ‘Space’ key.

将“确认/开始/选择”等主要功能性操作统一设置为“空格键”。

Key control for pop up button has been added. 新增“弹窗按钮”对应操作键。

A focus will be added to the pop up buttons to allow you to move between buttons using the arrow key.

开启弹窗后,玩家可利用方向键对系统内置的默认光标进行移动操作。

Improvements have been made to allow you to use keyboard for main contents.

优化后可通过键盘直接对核心内容进行操作。

Command Change UI Improvements 技能指令修改界面优化

Command Change Window Size will be increased. 技能指令修改窗口大小提升

The current skill being changed will be emphasized to improve viewability.

当前技能改变着重提高可视性。

When you select a skill and click the ‘Change Command’ button in the Skill Shop, that skill will be highlighted.

选择技能点击修改指令时,技能图标将会高亮显示。

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If you cannot change the command in the Skill Shop, ‘Change Command’ button will be deactivated.

无法修改指令时,该按钮不可点击。

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If you select another skill in the change command tab, you will be moved to the same skill in the skill shop tab.

选择另一个技能时,将会在技能页中移动到同一个技能。

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时间关系,地下城改版,技能平衡改版,决斗场改版不发,参考其他帖子。

 其实,这次更新,美服进度并没有反超国服,也就只有史诗碎片和活动日历这些功能是领先的。连86级,和安图恩,安图呢都没有更新。所以个人认为这次更新,美服并没有反超国服,顶多跟国服持平。

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